A Compositing Artist / TD, Unreal Engine Artist...

I am Fatih Ünal, a seasoned VFX artist with over 10 years of experience working at leading post-production companies in my country. Throughout my career, I have contributed to numerous series, films, and commercial projects, actively participating in every stage of the VFX process. I specialize in developing custom tools and optimizing workflows using Python, as well as researching and integrating AI models to accelerate VFX pipelines and achieve superior results. With a strong background in Unreal Engine, I have worked on various advertising and TV projects while also developing simple games as a personal hobby. Combining technical expertise and creative problem-solving, I aim to bring innovative value to every project.

For more information about me please go to my CV!

Movie VFX Showreels (2019)

Commercial VFX Showreels (2019)

Python Tools Development Showcase (2019)

Nuke Spreadsheet for nodes tool:

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