A Compositing Artist / TD, Unreal Engine Artist...
I am Fatih Ünal, a seasoned VFX artist with over 10 years of experience working at leading post-production companies in my country. Throughout my career, I have contributed to numerous series, films, and commercial projects, actively participating in every stage of the VFX process. I specialize in developing custom tools and optimizing workflows using Python, as well as researching and integrating AI models to accelerate VFX pipelines and achieve superior results. With a strong background in Unreal Engine, I have worked on various advertising and TV projects while also developing simple games as a personal hobby. Combining technical expertise and creative problem-solving, I aim to bring innovative value to every project.